San Francisco

SAN FRANCISCO


Since there are no McNeel authorized Rhino 3D trainers teaching in the Bay Area, I’ve decided to come out every couple of months to run intensive, hands-on workshops! I am offering two options: Rhino Level 1 and Rhino Level 2. I will also be available for a limited number of private and semi-private tutoring during the week I am visiting.

Students will need to have a laptop with the PC version of Rhino installed (the evaluation version is fine). Two rental laptops are available on a first-come, first-served basis, at $25 per day.

 

LEVEL 1 NURBS MODELING:

June 7, 8, & 9 (10AM to 7PM) $695

This is the standard Level 1 class taught by McNeel, and is for professional, computer-literate students who have little or no experience with NURBS modeling and Rhino. We will work through about 70 different hands-on exercises over 24 hours.

Course Objectives

  • Understand the vocabulary of the Rhino interface
  • Understand the features of the Rhino interface
  • Customize your tools
  • Create basic objects
  • Model using cordinate input, object snaps and SmartTrack tools
  • Modify curves and surfaces with edit commands
  • Use control point editing to modify curves and surfaces
  • Analyze your model
  • Render your model

 

LEVEL 2 NURBS MODELING:

June 28, 29, & 30 (10AM to 7PM)

This class is the standard Level 2 class taught by McNeel, and is for professional, computer-literate students who have completed Level 1 or who are comfortable with NURBS modeling and Rhino. We will work through about 70 different hands-on exercises over 24 hours.

Course Objectives

  • Customize toolbars and toolbar collections
  • Create simple macros
  • Use advanced object snaps
  • Use distance and angle constraints with object snaps
  • Construct and modify curves that will be used in surface building using control point editing methods
  • Evaluate curves using the curvature graph
  • Use a range of strategies to build surfaces
  • Rebuild surfaces and curves
  • Control surface curvature continuity
  • Create, manipulate, save, and restore custom construction planes
  • Create surfaces and features using custom construction planes
  • Visualize, evaluate, and analyze models using shading features
  • Map planar curves to a surface
  • Create 3D models from 2D drawings and scanned images
  • Clean up imported files and export clean files
  • Use rendering tools

PLEASE NOTE: *Classes will only run if six or more students are registered.

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